![]() Think of it as an installment payment plan!Ī word of caution: One thing I haven't addressed anywhere yet is Infinite's level of violence, which has been labeled "excessive," "extreme," and " insanely ridiculous." Rent it on days when you have several hours to play at a time, and if you're mildly obsessive like me, you'll be done in 5 or 6 days! Even if it takes you longer, $20 for 10 days isn't bad at all. Find a kiosk at a grocery store or gas station near you, and you can rent Infinite for $2 a day. So if I can do it, odds are you can, too.Īlternatively, I've had a few of you mention you can't afford BioShock right now, so this is less an answer and more a suggestion for those of you in the U.S.: Redbox. I also can't get more than 1/3 of the way through most Rayman and Jak & Daxter type games. Can someone who's not great at video games manage, or will it be too hard/frustrating?Īgain, easy mode is your friend! To give you an idea of my own skill level: I was able to beat Portal 2 but not Psychonauts. There's one small nod to the previous games at the end, but even just knowing those games exist will be enough for you to understand what's happening. No, Infinite stands on its own perfectly well. ![]() Do you need to have played the first two BioShocks? The music in this scene is some of the most beautiful in the game. From an old-timey jazzed-up version of "Tainted Love" to a choral hymn of such haunting beauty that you'll find yourself humming it for days, Infinite has a plethora of musical Easter eggs that I'm still uncovering on my third play-through. I never thought I'd say a shooting game was fun, but here again Infinite surprised me. It should go without saying that the main storyline with Booker & Elizabeth is also beautiful - so rich and complex that you'll be decompressing and deciphering it all long after the ending credits roll. I was moved to tears by at least two of these stories, and I've never heard voice acting of this caliber in anything. The surprising part to me was how immersive even the side stories became - the ones told through the "voxophones," taped recordings you discover hidden throughout the game. I've always preferred games that felt more like interactive story books, and in this, Infinite really shines.
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